![]() They're never around long enough to sink our teeth into. Scenes like this go on for the majority of the film and they have no real emotional impact because we never get invested in the characters. ![]() There are several moments where they do dial it back a bit and go for artistry over simple explicit exploration, like when one of the colonists ends her own life, but they are overshadowed by the need to constantly amp the violence and blood. ![]() The gore is unnecessary and gratuitous, like Hanson's murdering of Shen which takes up a good ten seconds of screentime as we watch him fillet her like a fish with a plasma cutter. There are a few nods to the game, such as a brief cameo of Isaac's girlfriend and Dr.Kyne, but it's just a poorly plotted and animated piece that is 75 minutes of exposition for the game. If I were to compare Downfall to another film, it would probably be Event Horizon, just another horror movie in space where the enemy is both the Self and the Other, but it never really gets deeper than that. ![]() Really, Downfall is just a Total Party Kill (TPK) movie that leads survivors down the path of destruction as, one by one, they are all lost to the encroaching necromorph armies or their own madness. The prequel event of the first Dead Space game, Downfall follows the very quick destruction of both the colony world Aegis VII and the mining ship Ishimura thanks to the Red Marker, an artifact of mysterious origins that apparently drives people mad and is connected to the graphic mutations of reanimated corpses thanks to an alien virus. ![]()
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